S L I M S A E L I M

Everything should be about programming and deprogramming

I believe creativity shouldn't have limits. That's why I'm building the future where ideas flow at the speed of thought.

Technology should disappear. When someone uses what I build, they shouldn't think about the code—they should feel the magic of creating without boundaries.

Recently joined the club — building things that matter, breaking things that don't.

We're at the beginning of a revolution. The canvas is becoming intelligent. Tools are learning to understand intent. Soon, the gap between imagination and creation will vanish.

This isn't about pixels or performance. It's about democratizing human creativity. Making everyone an artist, a builder, a dreamer who can manifest their vision instantly.

Building the foundations of collaborative 3D graphics

Work

01

Clayva

Where teams think together visually. Imagine Figma meets consciousness—every stroke, every idea, perfectly synchronized across minds. The canvas that makes distance disappear.

Real-time Sync Infinite Canvas Zero Latency
Try it live
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The Thing

Think about it

Focus Flow Feedback Loop
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Stack

Weapons of Choice

Rust C++ Elixir Kotlin Swift Gleam

GPU Sorcery

WebGPU WGSL Compute Shaders CUDA.js PixiJS Vulkan Three.js

Dark Arts

CRDTs WASM eBPF BEAM/OTP io_uring SIMD.js SharedArrayBuffer

Data Cult

ClickHouse DuckDB Apache Arrow Parquet Typesense Postgres

60fps or die. If it's not bleeding edge, it's already dead. I don't use frameworks—I bend metal with my bare hands.

Sound

Field recordings from abandoned data centers. Modular synthesis at 3am. Converting GPU fan noise into ambient soundscapes.

Live coding music performances at underground Berlin venues. Teaching synthesizers to speak in WebGL. Making techno with TypeScript.

Autechre Aphex Twin Brian Eno Modular Live Coding

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